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Chapter 16

Sansa and I didn’t have any particularly great bond.

Even if you add it all up, the time we spent together barely amounted to a few hours.

I half-expected something like this to happen. A character’s death in a game isn’t exactly a shocking event.

Sansa herself would likely treat it as a slip along the way and reconnect in four hours.

Since the party’s broken, we probably won’t meet again, right?

[Sansa has been killed by Dongmicham.]

Still, something felt off.

I was reminded of the face of someone who had made a big fuss claiming to be a fan.

For no reason, irritation rose in me… the blood in my veins boiled hot.

The image of the towering character throwing around the small halfling came to mind. By the time I heard something about a “bug cut,” I was already lunging with my dagger toward the enemy wizard.

[Adventurer Sim Do Ji Mi Si Heon Teo has been forcibly eliminated.]

[Due to the opponent’s preemptive attack, no PK penalty has been applied.]

“What, what is that? Stop it!”

Since the supporter is dead, our hunting is sufficiently disrupted. I’ve secured justification for what I did. From here on out, whether I fight or run, it’s all up to me.

By the time the attention turned to me, our sniper had already hidden. The fighter will join as soon as their settings are adjusted. There’s no need to act too aggressively right now.

I’ve already taken care of the wizard. It’s the right judgment to use the sniper’s long-range capabilities.

At least in general terms.

Fighting in such a field is my forte, especially small-scale skirmishes.

[Your shadow accepts the deal.]

[All defenses will decrease by 10%, but all movement speeds will increase by 15%.]

Killing the priest immediately is impossible.

Dongmicham is a grappler, a derived class of a fighter. From what I glimpsed on a stream, their setup was focused on defense. So unless I can strike a critical spot like the head or neck, it won’t kill them instantly.

Then again, perhaps it’s better to take out the assassins charging recklessly.

The moment I evaded the dagger of the assassin who arrived first, the priest’s light flashed from afar.

[Exposed to the Light of Truth.]

[Temporary deactivation of nickname anonymity.]

What a waste of time.

What could you possibly achieve by seeing someone’s nickname?

Well, the intention behind it is obvious.

They likely remembered the nickname to threaten me with finding and killing me later. But wouldn’t it have been better if they hadn’t seen it at all?

“What! Isn’t that Gawol?”

“For what? Did you miss me?”

Generally speaking, a notorious reputation is closer to a risk. It’s hard to gather allies, but easy to gather enemies.

However, unexpectedly, it often helps in actual combat.

You might say it wards off the pests.

The kind who behave as if defeat is certain and miss opportunities to catch them. Or those who go down too defensively and self-destruct.

I hope this group doesn’t fall into that category. It feels too anticlimactic for my biggest fan to die like this.

Gripping the dagger backward, I pushed off the ground with my right foot. I swung the blade at the enemy assassin, but I couldn’t cut their throat in one move. Unfortunately, all I managed was a stab in the forearm.

“What are you doing here?”

“What do you mean? I need to hunt to level up and adjust my equipment too. What’s so strange about that?”

“I didn’t know you were here. If you’re part of the party, we could provide a priest for support…”

“What nonsense is this? How can I join a party with people who slashed at me?”

I kicked and shoved away the unpleasant face—only to dodge another assassin’s attack. Even though I didn’t move too much, the distance between the blade and my face was only about seven centimeters. This means the attacker’s precision was lacking, and the one I just struck had opened too much distance.

Let me give some worthy advice as a senior to these young ones.

“By the way, you guys are pretty bad. Quit being assassins and change your class. You have no talent.”

If the attacks aren’t accurate, it shows weakness in blade combat. When you press aggressively, targeting arms or hands results in the weapon being easily knocked out.

This game prioritizes realism over health bars. If a finger is severed or a tendon is cut, you can’t hold the weapon anymore. I threw the dagger I just knocked out at their face, robbing them of one of their eyesight.

“You can’t even hold onto your hands. What are you gonna do? With skills like this, it’d be tough even to be a warrior. Consider switching to a less physically demanding class like a wizard. I can help think about it with you.”

“Such s*…”

“What? Keep going. I’m curious. Or shall we hear it another time?”

“…”

Is the conclusion too soon?

The other guy approached again, activating a skill. The black glow on the tip of the blade was a familiar assassin’s primary skill. Getting hit by that could easily turn the tables.

But the trajectory was too obvious.

I pressed down on the enemy’s dagger from above and deflected its path. I guided the collided blade upward, pushing it, and left a cut on the fingers.

Normally, I should pull back after this point. But the panic from my opponent created another opening.

“You really have no talent. Just do whatever you like. You clearly can’t succeed, so at least try to have fun.”

If you get hit, instead of checking the injury, you should prepare for a counterattack.

Even if you couldn’t, you should at least know when to retreat.

Preparing a flashy skill clumsily creates far too much space.

I gifted the dagger in my left hand to their thigh and immediately grabbed their wrist.

In a situation where both of us can’t use one arm, remember, people usually have two arms. But this guy just lost one set of fingers, so now he’s down to only one.

I plunged the blade into the unprotected neck. Using the weaponless hand to try to block is meaningless. You’re just turning your palm into a rag for no reason.

[Adventurer Bunny Girl Stocking Thief has been forcibly eliminated.]

[Due to the opponent’s preemptive attack, no PK penalty has been applied.]

[Adventurer Kidnap Imprison Degenerate has been forcibly eliminated.]

[Due to the opponent’s preemptive attack…]

One’s gone, and the other soon followed.

After I killed the one who hadn’t disarmed, gunshots began to echo. It seems our sniper has finished preparations and is now fully engaged.

Anyway, isn’t this all over?

Surprisingly slow. Anyway, let’s retreat. With this, the guild member who was supposed to be the fighter would have been of no help.

[Private message from Torch of Destruction]

– But how did you… alone?

– Dongmicham’s assassins are pretty skilled.

“They say they’re skilled, but… uhh, no, I’ll finish and come back.”

– ???

Did they sense that things were spiraling out of control?

Dongmicham and the priest started to escape. I… wanted to check the chat in Dongmicham’s stream first.

– hahaha hahahaha hahahaha

– Dom-hwa chya~

– You declare a “bug cut” and within three minutes…

– Who’s a bug now?

– These guys from Dongtan are known for being well-connected, so why are they getting wrecked here?

While checking the chat window, I didn’t stop tracking them. I confirmed the escape direction via the stream and quickly left the hunting ground as well, heading out from the ancient weapon storage facility to the forest above.

In an instant, I leapt onto the towering tree and trampled across the branches to move.

– Is the person chasing her really Gawol?

– They said it’d be short. Isn’t it already too short?

– hahaha hahahaha hahahaha

The weapon I’m most familiar with, of course, is the long sword.

120cm in length, weighing at least 510g. The average gap between strikes is an area I handle with unmatched finesse.

But I chose the assassin class instead of the swordsman, who could best leverage this strength.

There’s only one reason for it: the assassin is the fastest class in Infinity Black.

People aren’t stupid. If they think the power gap is too large, they’ll avoid combat. If they feel targeted, they’ll flee.

I’m more interested in chasing the ones who try to flee than engaging enemies directly.

In other words, there aren’t many people in this game who can outrun me.

Unfortunately, Dongmicham doesn’t fall in that “very rare” category.

“What the heck, why is that crazy woman so fast?”

Dongmicham, glancing back, shouted in panic.

At this point, her voice was audible.

Since the sound effects were overlapping, I muted the stream. There’s no point in interacting anymore anyway, so I canceled the alarm settings.

Eventually, I overtook Dongmicham.

Grabbing an appropriate branch, I rotated direction.

With a floating sensation, I landed on the burly man’s back.

“Hi there?”

“Ugh… Huh?”

Before me, looking perplexed while seated like a rider, was Dongmicham.

Wow, what a towering character.

Probably customizing her stats to specialize in grappling since she has maximum height and build.

If I could, I’d have set mine to be around my old body size as well.

I’m shorter than the average Korean woman, so the physical disparity with Dongmicham feels especially pronounced.

But right now, I’ve leapt down from a height and maximized my momentum.

I wedged Dongmicham’s face between my legs and, with a surge of momentum, overturned her bulky body.

By this time, plunging my dagger into a vital spot—would naturally leave a huge wound and a fatal blow.

In this game, the neck, head, and heart are critical points where damage multiplies exponentially. Giving up any of these would make it impossible for even a sturdy grappler to withstand.

Dongmicham was no exception. As her huge body fell, the system message popped up.

[Adventurer Dongtan Mi Si Chan Education has been forcibly eliminated.]

[Due to the opponent’s preemptive attack…]

Is that the end?

I should probably chase down and kill the priest too, but that side is slow, so it shouldn’t be difficult. While I was preparing to send a private message to the Torch of Destruction, I saw several had already arrived while I wasn’t looking.

[Private message from Torch of Destruction]

– Sister

– Sob

– Around… P NA


I Have Reasons to Hate Streamers

I Have Reasons to Hate Streamers

나는 스트리머를 혐오할 이유가 있다
Score 7.8
Status: Completed Type: Author: Artist: Released: 2024 Native Language: Korean
You guys shine. So it’s okay to vent a little, isn’t it?

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