Chapter 476. The Second Battle of Tanhoizer (1)
Of course, unlike other places, here the image of users collectively rising up to resist the faction has taken root, probably because of the “start whatever” mentality.
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Title: Breaking News) User Allied Forces and Xenobia Punishment Fleet Facing Off at Tanhoizer
Author: News Boy
Content: [Image of the Xenobia Empire’s Punishment Fleet waiting outside the range of the ‘Fortress Main Gun’]
Honestly, there’s nothing more to say beyond the title.
Detailed updates will be provided as the battle progresses, through our clan members dispatched to the scene.
Comments:
– [When did they arrive? I don’t see them.]
– [Pulled a stealth-cloaking ship from the gacha.] (Author)
– [Jealous.]
– [Oh, this is the kind of big battle we need for events.]
– [For real.]
– [I was waiting for something like this to happen, lol.]
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Recently, there’s been a surge in knockoffs and imitations, but this guy still holds a solid position as a trusted source (?) among users, even bringing his observation ship to the scene.
Users seem to be quite interested in the current situation.
But perhaps because the Punishment Fleet is facing a determined resistance from over 20,000 users centered around a Level 7 Base, they’ve halted their advance before entering each other’s range.
They seem to be carefully observing the situation on our side.
And thanks to that, we can finally get a clear look at the enemy’s main fleet, which had been obscured by the sheer number of ships.
The problem is, the state of the enemy’s main fleet, which we couldn’t properly see before, is structured to directly counter the users’ strategy of “elite forces with a few high-tier ships.”
So, here’s how it looks.
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Title: Is the Xenobia Fleet Insane?
Author: ㅇㅇ
Content: [Image of 7 ‘Titan Arum-Class’ super dreadnoughts from the Obsidian Fleet, along with various bombardment-type dreadnoughts, battleships, and destroyers.]
They’ve brought ships specifically designed to snipe and destroy large ships.
Especially the Titan Arum, that thing has a spear that can one-shot super dreadnoughts or base walls, so you absolutely have to avoid it.
Comments:
– [What? It can one-shot a super dreadnought?]
– [The Obsidian Fleet is stronger in firepower than the Leviathan Fleet, so it’s expected.]
– [Is the answer just carriers?]
– [By the time the aircraft crash into the enemy fleet, the carriers and bases will probably be gone.]
– [Damn.]
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Title: The Titan Arum is a Pain in the Ass in a Different Way Than the Jörmungandr
Author: Ruler of the Philippines
Content: [Image of a standard-class battleship being sunk by a Jörmungandr-Class ship.]
I fought the Jörmungandr from the border defense fleet during the Humanity Revolution as a mercenary, so I know.
The Jörmungandr is tough to sink because it’s more focused on defense than firepower.
But the Titan Arum, true to Xenobia’s style, leaves defense to shields and anti-air systems and pours everything into firepower.
So, when you face it, you’re guaranteed to lose at least one main ship from the start.
The annoying part is, no matter how many decoy ships you throw at it, it ignores them and targets the largest and strongest ship in the user fleet.
[Image of the Titan Arum’s massive main gun, ‘Hyper Particle Lance Accelerator.’]
By the way, some posts exaggerate that it can one-shot a super dreadnought, but that’s not true.
If it could, users would be doing all sorts of crazy things to capture the Titan Arum.
But it definitely one-shots anything below a battleship.
[Image of a standard-class battleship turned into a donut.]
So, my fellow users, don’t charge at it. If you think you’re going to get hit, don’t try to dodge clumsily and take others down with you.
Just blow up alone.
Comments:
– [What?]
– [But if it’s a battleship-class, even if it turns into a donut, the ships behind it won’t die, right?]
– [If the ship behind is also a battleship-class, it turns into a donut too.]
– [What if there’s another battleship behind that?]
– [Same, it turns into a donut.]
– [Then what if there’s another battleship behind that?]
– [Guys, this is getting ridiculous.]
– [What kind of forced comedy are you guys doing up there?]
How long do we have to hold out?
-˪[Based on standard tier criteria, if battleships are lined up, it’s penetration up to 4 ships, but from the 5th ship onward, it’s not penetration but moderate damage.]
-˪[Good] (Author)
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“Sigh.”
“Are they aiming to turn the Commander’s fleet into scrap metal the moment their high-tier ships explode?”
“Seems like it.”
As that post suggests, they’re planning to thoroughly grind down users’ ships with the ridiculously powerful, freaking awesome super cannon of the Titan Arum-class.
As mentioned earlier, given that users’ fleets mostly consist of a small number of high-tier large ships (gacha ships), once the main ships start popping like popcorn, users’ mental states will explode too. That seems to be their plan.
The problem is, if they’ve beefed up their anti-ship capabilities so much, at least their aircraft or small ship forces should be weak, so we could still mess them up. But no.
Even excluding the Titan Arum and its anti-ship power, the Punishment Fleet’s auxiliary forces are also ridiculously strong.
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Title: Oh, there’s a Mona Lisa-class
Author: ㅇㅇ
Content: [An Anomalocaris-class super-large carrier at the center of the Punishment Fleet, with Rafflesia II-class assault battle carriers nearby.jpg]
There are also plenty of Rafflesia-class and other carriers.
Defense is weak like tuna, though.
But the Rafflesia-class becomes useless if it uses teleport, so at least that’s less of a worry.
Comments:
-[No, damn it, we weren’t supposed to worry about the Titan Arum yet.]
-[LOLOLOLOLOLOL]
-[That’s the Rafflesia II-class, isn’t it?]
-˪[What’s the difference?] (Author)
-˪[What the devs released this time is just the Rafflesia-class, but that one has its teleport weakness fixed.]
-˪[So it doesn’t get disabled when using teleport. It just can’t move, that’s all.]
-˪[For real?] (Author)
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Aside from all that, there were plenty of other issues.
Anyway, to sum it up, the situation was like, “The Punishment Fleet is way stronger than we expected!”
While we were busy scouting the Punishment Fleet, maybe they’ve also figured out our situation completely.
Just as I was checking a post about the Rafflesia II-class and judging it to be some devilishly evil move—
-BEEP BEEP BEEP!!!
“Commander, the Punishment Fleet has started advancing toward us!”
“Oh sh*t, it’s finally starting.”
The news of Xenobia’s Punishment Fleet beginning their full-scale advance reached the base command center through the alarms.
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<Tanhoizer Allied Forces Exclusive Chatroom>
-[Damn, they’re coming.]
-[They’re coming!]
-[Is the exterminator ship’s bombardment ready?]
-[All arsenal ships are on standby.]
-[Ahhh, it’s finally time for my Rafflesia to shine.]
-[What’s that guy doing in front of the fortress main gun? Get to the front, quick.]
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Seeing the chatroom notifications going crazy, not just from one clan but from users of different factions and styles temporarily united, I realized the real battle had finally begun.
After rallying the users to fight thoroughly as planned, I decided to use the fortress main gun, which I’d dumped tens of millions of Tanhoizer resources into repairing, to rain hellfire on those annoying Punishment Fleet bastards.
But right at that moment—
-WHOOOOOSH…
-KABOOOOOM!!!!
-“Enemy fleet’s concentrated fire has hit the fortress main gun’s barrel!”
-“Barrel damage at 25%!”
-“Cannon inoperable, commencing emergency repairs!”
“Ah.”
“It’s a mess from the start.”
I felt my stress levels skyrocket as things immediately went off-plan at the beginning of the battle.