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Chapter 682

Chapter 682: Act 43 – All-Class Domination VI

Magical Refraction

Rule II

Water 3

[Spell]

Pay X mana (Wizard) targeting a spell, allowing it to select X new targets.

This card is shuffled back into the deck after use.

“Your magic is under my control—Spell Tower Guardian, Audu.”

Aether Dragon

Rule III

Water 25

[Creature—Elemental Creature/Pseudodragon (Level 35)]

Pay X mana (Wizard, X must be a multiple of 10), to put X Aether Dragons into play.

Pay Water 3 to remove an Aether Dragon from the battle, placing 3 counters on each Aether Dragon, removing one counter every ten minutes, and restoring one mana to all allies. When all counters are removed, return the Aether Dragons to play.

Sustain, the Aether Dragons remain until reset.

“Energy is constantly shifting forms at every moment.”

Mirror Spell

Rule IV

Water 20

[Spell]

Pay 10X mana (Wizard), choose X blue (Water) or cyan (Wind) creatures. If you do so, Mirror Spell copies the same number of that creature.

Sustain, Mirror Spell lasts for one hour.

“You are me; I am you—”

Brendel looked up at the cards in the sky, the energy flowing away, Wind Elemental Spider and the Script Caller transforming into Magical Refraction, Aether Dragon, and Mirror Spell landing in his hands, just as before, all cards automatically leveled up to silver rank.

Putting these cards away, Brendel’s deck had only three empty slots left, barely enough for him to establish another series of cards. He glanced at the floating cards in mid-air, already calculating in his mind. A healthy team, besides the Knight and Wizard, naturally also needed a healer.

Although there was Meria in the territory, that Carglis’s fiancée was too weak, and he couldn’t trust the other priests of the Temple of Fire. Thus, establishing a priest profession with Destiny Cards was something Brendel felt was imminent.

He pointed to a card floating in mid-air.

The most suitable card for a priest deck was undoubtedly the Holy Archangel, but considering the permanent presence of a winged avian creature would be too ostentatious. After a brief thought, Brendel opted for the Radiant Hornblower from the Pure White Heaven.

He wasn’t very familiar with this card. After hesitating for a moment, he asked, “What is your name?”

“My name is Himelam, Master Traveler,” answered a soft female voice.

“Alright, Himelam, are you willing to give up your undead body to become a Traveler?” Brendel asked.

The voice from the card paused for a moment, then asked joyfully, “Can I?”

“As long as you are willing.”

“I certainly am, Master Traveler,” Himelam replied almost without hesitation.

“Then accept my rule—” Brendel gently took the card and pointed to a land card, saying: “In the name of the Holy Mountain Paragon, I establish the kingdom of Saintly White; it shall be the birthplace of faith, the source of the Sacred Flame—”

The mountains of Anrodus immediately fell, a grey-white wasteland and plateau arose between Beinka and Falan, though desolate, the scenery on the plateau of Saintly White was magnificent, as if filled with a divine aura.

Then the card of the Radiant Hornblower slid from the silver cocoon of the Rule Line and fell into his palm. Brendel looked down, and indeed the card face of the Radiant Hornblower had transformed into an ancient dark gold, the name now changed to “Priest Himelam.”

Priest Himelam is a renowned priest profession of Erlandta, in stark contrast to the aggressively offensive staff priests of the Temple of Fire. The priests who serve the eldest daughter of the Earth Goddess Gaia and the Tundra Goddess Himelam excel in defense; they live almost ascetic lives at the Holy Mountain, hence referred to as the Shepherdess of Himelam.

This card face described:

Priest Himelam

Faith I

Earth 30

[Creature—Priest of Himelam/Human (Level 1)]

Priest Himelam enters with 100 mana; special ability, Traveler.

Tap to restore 20 mana.

Sustain, Priest Himelam remains on the field as a permanent object.

“Hold fast to your faith, unyielding as a rock, and you will receive the blessing of the spirit of the mountains—Braid Silverfire.”

Then Brendel chanted: “Spirit of the mountains, bless your people.”

A card fell from mid-air, illustrating Anrodus’s Holy Ring. But the silver fire ignited fiercely from the card face, which soon transformed into “Song of Blessing.”

The Song of Blessing is a signature skill learned by Priest Himelam at level forty when meeting the first advancement condition; simply put, it grants group invincibility. This skill fundamentally altered the weak position of Priest Himelam, and it was from this skill that Priest Himelam became a legendary figure in the priest profession.

Now, the card in front of Brendel was described as follows:

Song of Blessing

Faith II

Light 10, Earth 10

[Spell]

Pay 25X mana, choose X targets to negate the next attack against them.

Sustain, the effect of Song of Blessing lasts for ten minutes.

“The ethereal hymn shatters the longsword—”

The mountains of Anrodus, Priest Himelam, and Song of Blessing fell into Brendel’s hand in succession, stacking automatically. Then white flames ignited, transforming into countless mysterious characters that merged into Brendel’s body.

Brendel closed his eyes slightly, having completed the third deck formation. At this moment, he had already chosen all nineteen Destiny Cards across both decks. But there were still numerous cards suspended in mid-air, from which Brendel had to select thirty to keep, while the rest would simply fade into oblivion.

Such a decision could not help but cause him pain, but he had little choice. He turned around; Tumen and Saint Ausoor were watching him. Queen Wind, although not fully grasping what this meant, could tell Brendel was about to make a difficult decision.

The two nodded at him in unison.

Brendel sighed lightly; he had already planned in his heart. First, he naturally wouldn’t abandon those cards he held feelings for. Although it sounded absurd, just like Chunximan with the Centaur Lamia and Pendulum Man, this great Traveler surely would not give up these two companions who had stayed with him for many years.

Even if they were just cards.

Brendel raised his head and first chose the Fireclaw Lizardman Lord, Fireclaw Lizardman, Fireclaw Hornblower, Blood Throne Vampire Medephis, Night Lord Andrigraphis, and that consistently unfortunate Fire Giant along with the Holy Archangel. These cards had accompanied him for a certain time, and compared to those more powerful cards, he preferred to waste a slot for them than choose the others.

For while Brendel pursued power, that didn’t mean he wanted to be a cold-hearted and ruthless person.

Next were resource cards: Netherwater, Death Forest, Abundant Gold Mine, Wave Gem, Silver Pigeon Flag, Graywind Port Tax Officer, Wilderness of Drala, and the Swamp of Yugen; since he originally had few resource cards, now needing to support numerous Travelers’ substantial costs, these cards naturally could not be easily abandoned.

Finally, for those powerful cards such as Life Codex, Despair Wooden Horse, two cards of Acceleration, two cards of Anxiety and Lightning Storm, as well as Dawn, Ekeronia’s Adversity Forge, Ekeronia’s Weaver, two cards of Uplift, Radiant Martyr, and Tomb Resurrection.

In the end, he also unlocked the Platinum Angel on the album that had followed him for an indeterminate amount of time, using the card wealth accumulated over these days.

Thus, he had selected thirty cards completely.

After placing all these cards into his reserve deck, Brendel looked up, watching as the void surrounding him gradually dissipated, resembling a vortex drawing the unselected cards into it. To be honest, he felt some regret, but regret was futile.

Brendel silently stared at the vortex for a moment, then, with a player’s characteristic composure, tossed the album forward, which was immediately torn into countless pieces in the energy storm, then completely sucked into the center of the vortex along with the scattering cards.

It seemed like only a moment, and it had disappeared without a trace.

In the next instant, even the vortex itself rapidly contracted into a black dot, then vanished.

“This is a step that a young Traveler must undergo; there is no gain without loss,” Tumen stood behind Brendel, watching him complete it all, and spoke to console him: “However, congratulations, you have joined us as a true Traveler.”

Brendel lifted his head, and his heart felt a wave of relief. He couldn’t help but take a deep breath—since leaving the Bruglas underground auction, after experiencing so much, he had finally reached this point today.

From his ignorance about Travelers to officially becoming one today. Looking back, it felt almost like a lifetime ago.

“Thank you, Master Tumen,” he replied softly, gazing at the distant mountains.

“Don’t mention it; it is a sacred duty to pass on the legacy of Travelers from generation to generation, including me, including you; we must all fulfill this obligation,” Tumen answered solemnly: “Although I am very pleased that you have come this far as your guide, until this moment, I still do not feel at ease regarding you. You should understand that your deck still has a flaw; even if you have double elemental pools, it will be difficult to support the consumption of numerous Traveler creatures—”

Tumen reminded him earnestly: “I hope you will consider this issue carefully.”

Brendel looked at the Elemental Emperor, who had guided him into the world of Travelers. He smiled slightly: “I have already considered it, Emperor.”

“Considered it?”

Brendel nodded.

Tumen was taken aback but soon fell silent. With his experience and insight, he could naturally sense that Brendel was not lying. Since he said he had the ability to resolve this issue, it meant he certainly had the confidence to do so.

The Elemental Emperor from the Era of the Holy War pondered a moment and replied: “Then fine; since you have met my requirements, I actually came this time to give you a gift.”

“A gift?” Brendel was surprised.

But before he could react, Tumen had already pointed, sending a light sphere into his brow. He slightly widened his eyes as if pages of movie-like continuous images appeared in his thoughts, eventually freezing on one page.

It depicted an ancient sheet of paper with undulating lines and various illustrations. After observing for a moment, Brendel realized it was a map.

He couldn’t help but furrow his brows and ask, “A map? What place is this map of?”

“You will understand in due time,” Tumen replied with a slight smile, not answering: “But I can tell you, this is a treasure map; as for what treasure it holds, you will need to explore it yourself—” (To be continued. If you enjoy this work, please support it on Qidian (qidian.com) with your recommendation and monthly votes. Your support is my greatest motivation.)


The Amber Sword

The Amber Sword

Heroes of Amber, TAS, 琥珀之剑
Score 8.2
Status: Ongoing Type: Author: , Artist: Released: 2010 Native Language: Chinese
An RPG gamer who played the realistic VRMMORPG ‘The Amber Sword’ for years, finds himself teleported to a parallel world that resembled the game greatly. He takes on the body of an NPC who was fated to die, and with the feelings of the dying NPC and his own heartrending events in the game, he sets out to change the fate of a kingdom that was doomed to tragedy.

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