Chapter 56: Enhanced Dual Wielding
On the Dragon Head Warship.
Soren landed on the deck holding Vivian’s small body, and neither of them paid too much attention to what had just happened. To Soren, it was just Vivian helping a slave, while Vivian only thought she helped someone who looked very pitiable. They did not notice the change in the slaves, especially the two who had been helped by Vivian; their gratitude for having escaped d*ath had begun to change subtly.
This slight change wasn’t very obvious, but it was like a seed starting to sprout!
Soren sat on the deck, quietly chatting with Vivian about simple matters. Occasionally, the little girl would ask him a question or two about spellcasting techniques. Although Vivian had more natural talent for spells than Soren, she certainly lacked experience in combat against spellcasters. It’s difficult to teach combat style because wizards typically have no combat style; their only style is to learn as much about their opponent beforehand as possible, gather information about their abilities, and prepare thoroughly for combat.
There’s a saying that goes:
—“A prepared wizard is nearly invincible!”
Different enemies require different combat methods, and what truly tests a spellcaster’s ability is an unprepared surprise attack; it is during those moments that luck, experience, knowledge, and more are key.
Soren’s perspective on spellcasting combat is somewhat similar to Gloria’s: a wizard must first master a vast amount of knowledge, including humanities, geography, customs, elements, planes, domains, astrology, psychology, and faith. This vast knowledge can act as the strongest backing, and once experience reaches a certain level, it can be converted into real power!
At that time, a wizard’s combat ability takes shape.
Having a fixed spell repertoire is not very useful; it’s similar to the ocean environment now, where over seventy percent of spell memories have hidden dangers. It’s essential to test one’s adaptability.
What Soren is imparting to Vivian now is the knowledge of adaptability!
It’s not about which spell is useful or effective, but about determining the combat method based on the environment—that is the core philosophy of a wanderer and also Soren’s survival skill.
Because a wanderer cannot beat a warrior in a straightforward duel. And in long-range combat, they cannot outdo a ranger.
A skilled wanderer’s most evident characteristic is the ability to adapt to any combat environment and always find the most advantageous way to fight.
The so-called “prepared wizard” is also about finding the most advantageous way to combat!
Vivian sat quietly on Soren’s lap, listening. Occasionally, she would tilt her small head and frown in thought; there were some things she still didn’t fully understand, as her age was quite young, but that didn’t prevent her from jotting them down. Vivian’s memory is on par with Soren’s. She almost possesses a photographic memory, and her understanding of knowledge is actually stronger than Soren’s. Currently, she is limited by her age; her mental maturity has not fully developed, so she occasionally has childlike thoughts.
This is very normal.
If anyone has a good memory and can recall things from when they were around ten years old, they can definitely confirm that they were just a mischievous little kid back then!
Many of the ideas are quite naive, and their thinking has limitations.
………………
Time quickly passed to noon.
Adele Isabella came up holding a pot of bass soup. This red-haired pirate woman has been acting a bit strange lately, unexpectedly wanting to cook for Soren.
Soon, everyone finished a simple lunch.
There aren’t too many requirements when sailing at sea. The most important thing is balanced nutrition and enough freshwater; vegetables are crucial for long voyages. Meat can be supplemented through fish. Recently, Vivian has been more drowsy, although the reason is unknown. Currently, she can sleep around sixteen hours a day, several hours more than normal children her age. From the outside, the little girl seems a bit drained and fatigued, but Soren doesn’t know why she expends so much energy.
Clearly, she hasn’t been very active lately?
The little girl filled her belly and soon began yawning heavily, mumbling something to herself before leaving, but unfortunately, Soren didn’t hear any of it.
He couldn’t read lips and didn’t know what Vivian was muttering.
So, knowledge and skills are never redundant; since Soren didn’t understand, he just assumed the little girl was rambling out of boredom.
Children can often mutter things while playing their games.
After dealing with many matters.
Soren finally had time to start upgrading his profession level. He has accumulated quite a bit of killing experience, and he has been waiting to raise his combat specialty.
“Dual Wielding [Personal Specialty]: Through repeated combat, you have gradually learned how to use two weapons simultaneously. This is an incredibly difficult combat skill to master, only those with very flexible hands can train it. However, once you master this specialty, your number of attacks in combat will be faster than others, though this will decrease your ability to hit the enemy. [Attack per round +1, Hit -2.]” (Prerequisite specialty for Enhanced Dual Wielding)
It doesn’t seem to be a very powerful combat specialty.
Indeed.
Dual Wielding isn’t inherently strong; it may work against weaker enemies, but when facing opponents of similar strength, using two weapons greatly reduces your chances of landing a hit. What Soren values is not “Dual Wielding” itself but the subsequent upgrades—“Enhanced Dual Wielding,” “Advanced Dual Wielding,” and “Legendary Dual Wielding.”
A line of data appeared before him:
“Shadow Master Class upgraded to Level 3.”
“Gained 27 (Agility 22 + (Intelligence 20 – 10) * 0.5) skill points, Life Points increased by 14 (Class Life 8 + (Constitution 21 – 10) * 0.5).”
“You obtained the Shadow Master class ability [Summon Shadow]!…”
“You received a free attribute point.”
“You received a feat point.”
………………
With a plethora of killing experience, Soren prioritized raising his Shadow Dancer level. The Shadow Dancer level is calculated into the Wanderer class level, but the Shadow Master can only be raised to a maximum of level 10; that’s when the Shadow Master class is fully leveled. Many advanced classes have a cap on levels. For instance, the advanced class of wizard, “Archmage,” can only be raised to level 5.
“Summon Shadow [Supernatural Ability]: Starting from Shadow Master Class Level 3, the Shadow Master can summon a shadow to assist in combat, which is an undead creature’s shadow. Unlike regular shadows, this shadow cannot be dispersed, repelled, or commanded by others. This shadow is a partner of the Shadow Dancer and can communicate clearly with them. For every three levels the Shadow Dancer rises, the shadow’s base life will gain +2. (Maximum 10 base life, equivalent to that of an ordinary warrior.)”
Advanced classes have very powerful reproductive abilities.
Although leveling up the Shadow Master class consumes a lot of killing experience, with the rise in class level, many “supernatural abilities” can be comprehended.
This “Summon Shadow” is one of them!
As Soren’s total Wanderer class level reached 10, the killing experience required for further leveling suddenly soared to over 75,000. The required killing experience will continue to increase; when he reaches a total Wanderer level of 15, it will soar again. The most difficult part of entering the Legendary Domain is after reaching class level 15; countless people have been stuck here their entire lives. Over two million points of killing experience are needed to enter the Legendary Domain, with nearly half required between class level 15 to 20.
One free attribute point.
Soren still allocated it to Agility, raising his Agility to 23. As for skill points, there’s no doubt they are added to Knowledge. He is nearing the requirements to become a “Scholar.” Being able to quickly master specialty skills and continuously receive various information prompts, Soren feels connected to his growing knowledge.
Finally.
What Soren is most concerned about is the advanced specialty—“Enhanced Dual Wielding.”
“Enhanced Dual Wielding [Personal Specialty]: With increasing combat experience, you have become more adept at using weapons with both hands; you start to feel the slight trajectory differences in weapon movements. When you attack, you can continuously strike the enemy, leaving them no chance to retaliate. This skill is still on the rise; you feel there’s more potential for improvement, but it requires more from you. [Attack per round +2, Hit -1, Agility 16.]”
………………
Enhanced Dual Wielding.
Soren undoubtedly invested his specialty points into “Enhanced Dual Wielding.” This specialty has a requirement for Agility, needing increasingly high Agility to master as one progresses. This is just the prerequisite for dual weapon specialties, and the increase in combat power is not very apparent. When he masters “Advanced Dual Wielding,” it will be the real breakthrough period.
At that time, Soren will have no hit penalties, and his left-hand attack speed will increase by +3 per round, further reducing the gap between his two hands.
As for the final “Legendary Dual Wielding,” it is also known as “Perfect Dual Wielding.”
Simply put.
Soren’s primary hand can attack several times, and his offhand can attack the same number of times. His two hands will become equally nimble, with the same attack speed and hit rate during combat. With “Legendary Dual Wielding,” he could effortlessly deliver over ten strikes in a second, deflecting bullets with a blade as if it were child’s play!
That would be the true moment of greatness.
However.
The final “Legendary Dual Wielding” is extremely hard to master; any specialization beginning with “Legendary” is of high difficulty.
………………(To Be Continued ~^~)